SRM v0.2.0-1 Release
SRM (0.2.0-1) Release Notes Additions: Introducing srmCoreSuspend() and srmCoreResume() functions for seamless libseat session switching. New srmConnectorGetRendererDevice() function simplifies OpenGL texture ID retrieval, reducing repetitive calls. Internal Changes: Transitioned from using poll to epoll for more efficient udev monitor event handling. Bug Fixes: Udev hotplugging events are now queued during SRM suspension and emitted upon restoration, resolving connector initialization issues. Fixed the bug where connector rendering threads did not block when suspended. Learn more and download on GitHub . Cuarzo Software