Entradas

Mostrando entradas de octubre, 2023

SRM v0.2.0-1 Release

Imagen
SRM (0.2.0-1) Release Notes Additions: Introducing  srmCoreSuspend()  and  srmCoreResume()  functions for seamless libseat session switching. New  srmConnectorGetRendererDevice()  function simplifies OpenGL texture ID retrieval, reducing repetitive calls. Internal Changes: Transitioned from using poll to epoll for more efficient udev monitor event handling. Bug Fixes: Udev hotplugging events are now queued during SRM suspension and emitted upon restoration, resolving connector initialization issues. Fixed the bug where connector rendering threads did not block when suspended. Learn more and download on  GitHub . Cuarzo Software