SRM v0.2.0-1 Release
SRM (0.2.0-1) Release Notes
Additions:
Introducing
srmCoreSuspend()
andsrmCoreResume()
functions for seamless libseat session switching.New
srmConnectorGetRendererDevice()
function simplifies OpenGL texture ID retrieval, reducing repetitive calls.
Internal Changes:
Transitioned from using poll to epoll for more efficient udev monitor event handling.
Bug Fixes:
Udev hotplugging events are now queued during SRM suspension and emitted upon restoration, resolving connector initialization issues.
Fixed the bug where connector rendering threads did not block when suspended.
Learn more and download on GitHub.
Cuarzo Software
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